Weekly Update #13 - Containment Failure
FUNG » Devlog
BREACH DETECTED, SEEK SHELTER FROM UNAUTHORISED ART EXPOSURE:
(We didn't want to use a fully developed visual aesthetic for just one single cutscene in FUNG!)
Phew, now that we've all been exposed to the art virus, we should be innoculated against any further incursions. This week in development we've been chugging away at turning all the level concepts in CHAPTER 2 - COLLAPSE into fully rendered levels, and working on the new tracks! Here is a short clip of one of the more polished cutscenes in the chapter:
https://i.imgur.com/AkcG6Re.mp4
COLLAPSE APPROACHES
SEEK SHELTER IMMEDIATELY
- George
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Status | In development |
Author | Mellow |
Genre | Puzzle, Simulation |
Tags | 2D, Atmospheric, cellular-automata, Horror, Indie, Pixel Art, Retro, Singleplayer |
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- Monthly Update #29 - Switching CadenceApr 19, 2024
- Weekly Update #28 - Back and BugfixingMar 29, 2024
- Weekly Update #27 - Expanding HeadroomFeb 23, 2024
- Weekly Update #26 - Hashmaps My BelovedFeb 16, 2024
- Weekly Update #25 - The Power of pOSSibleFeb 02, 2024
- Weekly Update #24 - Back In BlackJan 26, 2024
- CHAPTER 2 - COLLAPSE - PART 1Jan 05, 2024
- Weekly Update #23 - New Year!Dec 29, 2023
- Weekly Update #22 - Chrimbo!Dec 22, 2023
- Weekly Update #21 - Bleeding TimelinesDec 15, 2023
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