Weekly Update #23 - New Year!
Hello once again, I hope you all had a great Christmas, surrounded by people that you love!
Next week, on Friday, we'll be releasing the first half of Chapter 2 (15 levels), instead of the planned whole chapter (20 levels). This is because we've decided to fill the chapter with more puzzles that we developed during playtests, and to further flesh out the story. The gap from this first half of the chapter to the second will not be anywhere near as long as the gap between chapter 1 and 2, since we already have all the design elements ready to go.
The upside to this, is you'll get 10 more puzzles, and they'll be considerably more difficult than everything faced so far. If you want to get to the bottom of the apparent self-immolation of the world, you'll need guts and brains.
Our final code update for this chapter will be released alongside the chapter content, since our build scripts have already been updated to include COLLAPSE, and we don't want to leak anything early.
Once again, Merry Christmas, and have a fantastic new year!
Files
Get FUNG
FUNG
UNLEASH THE LIVING PIXELS
Status | In development |
Author | Mellow |
Genre | Puzzle, Simulation |
Tags | 2D, Atmospheric, cellular-automata, Horror, Indie, Pixel Art, Retro, Singleplayer |
More posts
- Monthly Update #29 - Switching CadenceApr 19, 2024
- Weekly Update #28 - Back and BugfixingMar 29, 2024
- Weekly Update #27 - Expanding HeadroomFeb 23, 2024
- Weekly Update #26 - Hashmaps My BelovedFeb 16, 2024
- Weekly Update #25 - The Power of pOSSibleFeb 02, 2024
- Weekly Update #24 - Back In BlackJan 26, 2024
- CHAPTER 2 - COLLAPSE - PART 1Jan 05, 2024
- Weekly Update #22 - Chrimbo!Dec 22, 2023
- Weekly Update #21 - Bleeding TimelinesDec 15, 2023
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