Weekly Update #27 - Expanding Headroom
FUNG » Devlog
Hey all,
We've finally finished our new collision resolution system, that utilises hashmaps to improve collision performance by over 10x! Now we have extra headroom for more complex physical simulations, and can have considerably more particles in a given level.
A new fire/heat system is in progress to utilise the new system, keep an eye out in the future for that!
FUNG - Changelog:
- Reimplemented collision resolution to use a spatial hashmap, similar to food searching
Files
FUNG - Windows 64-bit 268 MB
Feb 23, 2024
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FUNG
UNLEASH THE LIVING PIXELS
Status | In development |
Author | Mellow |
Genre | Puzzle, Simulation |
Tags | 2D, Atmospheric, cellular-automata, Horror, Indie, Pixel Art, Retro, Singleplayer |
More posts
- Monthly Update #29 - Switching CadenceApr 19, 2024
- Weekly Update #28 - Back and BugfixingMar 29, 2024
- Weekly Update #26 - Hashmaps My BelovedFeb 16, 2024
- Weekly Update #25 - The Power of pOSSibleFeb 02, 2024
- Weekly Update #24 - Back In BlackJan 26, 2024
- CHAPTER 2 - COLLAPSE - PART 1Jan 05, 2024
- Weekly Update #23 - New Year!Dec 29, 2023
- Weekly Update #22 - Chrimbo!Dec 22, 2023
- Weekly Update #21 - Bleeding TimelinesDec 15, 2023
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